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Bioshock 2 Game Cheats

 

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Published by: 2K Games
Developed by: 2K Marin
Release Date: November 3, 2009
Genre: First-Person
Shooter

 

The sequel to 2K Games' popular first-person action-adventure. Set during the fall of Rapture, players assume the role of a Plasmid test subject for Sinclair Solutions and must use all the tools at their disposal to survive the horrors of the city

      Bioshock 2 Game Cheats Big Daddy            Bioshock 2 Cheats

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The Big Daddy will assume the part of the first Big Daddy of all time made in Rapture, who has excellent velocity and smarts. He has apparently come through the effects of the first game. Because the role player will be able to apply the Big Daddy's drill and rivet gun as artilleries, although the drill will overheat if used endlessly. The Rivet gun will consume numerous types of ammo, much the same as the first bioshock game. As an alternative, in direct contrast to other Big Daddys, the big daddy may also use plasmids, while upgrade trees will provide unique ways to upgrade them. A new feature added is the power to dual-wield plasmids and arms at the same time. Further Big Daddy abilities found in the first bioshock game, such as performing a shoulder charge, will also be an option. The big Daddy will also be able to stride outside Rapture into the sea due to the diving gear they wear. Here the Big Daddy can explore the ocean floor, recover from fights, wonder at the city from the outside and even pick up the special sea slugs at the sea floor to gain more ADAM. These sea slugs are gene-modified so they create ADAM. The slugs were the original idea instead of Little Sisters in the first BioShock. The Big Sister also appears to be a very serious threat to the player. When a particular number of Big Daddy’s are defeated she will attack. Unlike from the Big Daddy’s, she is very quick and arguably more strong, able to pull ADAM from her enemies through a harvesting needle, straight into her bloodstream, which fires "telekinetic abilities beyond anything previously thought feasible.  

As a  Big Daddy, Big Daddy’s will seek to capture the Little Sisters from other Big Daddy’s who roam Rapture. Once caught, the player will once more have the option of choosing the destiny of the Little Sisters. Harvesting remains a theory in order to gain more ADAM, but instead of rescuing the Little Sister, Big Daddy’s will instead be granted to adopt them. With this option, Little Sisters will ride around with the player's Big Daddy, and will look for ADAM to harvest from corpses; in a manner similar to the proving area of the first bioshock, the role player will then need to ensure that splicers will not harm the Little Sister as the harvesting process takes place. The Splicers will not only damage the Little Sister, but will also delay the process of collecting the ADAM. Rescuing, while not initially an option for the player, will become available at some point in the game. Additionally the Little Sisters will also warn the Big Daddy when the Big Sister is nearing. When the Big Sister is approaching, there will be a countdown which gives the player an opportunity to set traps, purchase items at a vending machine or place proximity mines. 

Other features from the original Bioshock game include the ability for the Big Daddy to regenerate through the use of Vita-Chambers, and audio journals. In addition to the single-player story, multiplayer will be a feature in BioShock 2,but this will not take the shape of co-operative game play. 

It has also been confirmed from the latest gameplay trailer that Gene Banks will return and that previous areas of Rapture still exist, such as the Kashmir Restaurant where the player started out the first bioshock game, complete with the iconic statue of Atlas.